AI Insights · Timothy · October 2023
Top 5 First Person Games in Argentina Q3 2023 Performance
In Q3 2023, the top 5 first person games in Argentina showed varied performance in terms of downloads, revenue, and active users. Here's a detailed look at their trends.
In the third quarter of 2023, the top five first person games in Argentina exhibited diverse trends across weekly downloads, revenue, and active users. Below is a detailed analysis of each game based on data from Sensor Tower.
Call of Duty®: Mobile from Activision Publishing, Inc. saw a fluctuating revenue pattern, peaking at approximately $20.7K in the first week of July and gradually decreasing to around $9.5K by the end of September. Weekly downloads peaked at 22.2K in the week of July 24, while active users maintained a steady range, peaking at 290K in early August.
Minecraft by Mojang demonstrated a steady decline in revenue from around $5.5K in early July to approximately $3.9K by the end of September. Downloads remained relatively low, with a peak of 277 in mid-July. Active users also saw a gradual decline, starting at 53.6K in early July and dropping to 38.8K by the end of the quarter.
Arena Breakout: Realistic FPS from Level Infinite, which was released in mid-July 2023, exhibited strong initial performance with weekly downloads peaking at 107.1K shortly after launch. Revenue showed an upward trend, reaching around $3.3K in early August and stabilizing around $2.8K by the end of September. Active users followed a similar trend, peaking at 95.4K in mid-July and then stabilizing around 67.4K towards the end of September.
Fishing Clash: Sport Simulator by Ten Square Games S.A. experienced variable revenue, peaking at approximately $3.7K in late July and fluctuating around $1.6K to $2.6K throughout the quarter. Weekly downloads also saw significant fluctuations, peaking at 8.4K in mid-July and 6.5K in late September. Active users showed a peak of 60K at the end of July, followed by a stable range around 48K to 52K.
Sniper 3D: Gun Shooting Games from Wildlife Studios maintained consistent revenue, peaking at around $1.5K in mid-July and gradually declining to approximately $767 by the end of September. Downloads peaked at 27.2K in mid-August, while active users saw a peak of 143.4K in the same period, followed by a decline to around 106.2K by the end of the quarter.
For more detailed insights and data on these games, visit Sensor Tower.